Main Index : Reference :
class RenderData : BaseList2D
{
public:
RenderData();
[BaseContainer] GetContainer();
[bool] SetContainer([BaseContainer] bc);
}
| Container ID | Explanation |
RDATA_NAME |
Name |
RDATA_RENDERMODE |
Render Mode |
RDATA_ANTIALIASING |
Antialiasing |
RDATA_OVERSAMPLING |
Oversampling |
RDATA_TRANSPARENCY |
Transparency |
RDATA_REFLECTION |
Reflection |
RDATA_SHADOW |
Shadow |
RDATA_RESOLUTION |
Resolution |
RDATA_XRES |
X Resolution |
RDATA_YRES |
Y Resolution |
RDATA_FILMFORMAT |
Film Format |
RDATA_XFILM |
Film Format X |
RDATA_YFILM |
Film Format Y |
RDATA_XPIX |
Pixel X |
RDATA_YPIX |
Pixel Y |
RDATA_FRAMESEQUENCE |
Frame |
RDATA_FRAMEFROM |
From |
RDATA_FRAMETO |
To |
RDATA_FIELD |
Field Rend. |
RDATA_FRAMERATE |
Frame Rate |
RDATA_ACTIVEOBJECTONLY |
Active Object Only |
RDATA_AUTOLIGHT |
Auto Light |
RDATA_LOGFILE |
Log File |
RDATA_TEXTUREERROR |
Cancel if Texture Error |
RDATA_RAYDEPTH |
Ray Depth |
RDATA_SHADOWDEPTH |
Shadow Depth |
RDATA_THRESHOLD |
Treshold |
RDATA_AASOFTNESS |
AA Softness |
RDATA_COMIC_EDGECOLOR |
Cel-Renderer Edge Color |
RDATA_COMIC_ILLUMINATION |
Cel-Renderer Illumination |
RDATA_COMIC_OUTLINE |
Cel-Renderer Outline |
RDATA_COMIC_BACKCOLOR |
Cel-Renderer Back Color |
RDATA_COMIC_EDGES |
Cel-Renderer Edges |
RDATA_TEXTURES |
Cel-Renderer Textures |
RDATA_FORMAT |
Format |
FILTER_AVI_SMALL |
AVI Small |
FILTER_AVI_BIG |
AVI Big |
FILTER_AVI_USER |
AVI Custom (Plese see the MovieSaverclass for custom AVI codex ids.) |
FILTER_MOVIE_SMALL |
Quicktime Small |
FILTER_MOVIE_BIG |
Quicktime Big |
FILTER_MOVIE_USER |
Quicktime Custom (Plese see the MovieSaverclass for custom Quicktime codex ids.) |
FILTER_TIF |
TIFF |
FILTER_TGA |
TGA |
FILTER_BMP |
Windows BMP |
FILTER_IFF |
IFF |
FILTER_JPG |
JPEG |
FILTER_PICT |
Macintosh PICT |
FILTER_PSD |
Photoshop |
RDATA_NAMEFORMAT |
Name Format |
RDATA_ALPHACHANNEL |
Alpha Channel |
RDATA_DEPTHCHANNEL |
Depth Channel |
RDATA_STRAIGHTALPHA |
Straigth Alpha |
RDATA_SEPARATEALPHA |
Separate Alpha |
RDATA_PATH |
Path |
RDATA_EXTERNAL |
External |
RDATA_VRGENERATE |
VR Generate |
RDATA_HSTEPS |
Horizontal Steps |
RDATA_HSTART |
Horizontal Start |
RDATA_HEND |
Horizontal End |
RDATA_VSTEPS |
Vertical Steps |
RDATA_VSTART |
Vertical Start |
RDATA_VEND |
Vertical End |
RDATA_DEPTHOFFIELD |
Depth of Field |
RDATA_LENSEFFECTS |
Lens Effects |
RDATA_GLOWEFFECTS |
Glow Effects |
RDATA_VOLUMETRICLIGHTING |
Volumetric Lighting |
RDATA_SCENEMB |
Scene Motion Blur |
RDATA_OBJECTMB |
Object Motion Blur |
RDATA_FILTER |
Filter |
RDATA_SCENESTRENGTH |
Scene Motion Blur Strength |
RDATA_OBJECTSTRENGTH |
Object Motion Blur Strength |
RDATA_FILTERSTRENGTH |
Filter Strength |
RDATA_LOD |
Level of Detail |
RDATA_BLURJITTER |
Motion Blur Jitter |
RDATA_REFLECTIONDEPTH |
Reflection Depth |
[BaseContainer] GetContainer();
Returns the container of the render data.
[bool] SetContainer([BaseContainer] bc);
Sets the container to bc. Returns TRUE if successful.